Super-secret tip: If you are on the waitlist, the best recommendation is to talk to the instructor and attend all the labs and lectures while you wait. That way the instructor may be more interested in having you join the course, as they don't have to catch you up on missed material!
A detailed breakdown of the course and its expectations.
Room 2816, Podium 2, SFU Surrey
TA for D101, D102, D103.
Assuming you have read the '10 Things to Pass' you should already know to allow up to two business days for responses. Please make sure to include the following in your email for speedier response times:
We do not provide design critique via email, please visit office hours or arrange a meeting time.
Projects or lab questions?
Email your TA — Mia (D101/D102/D103).
Course, attendance, quizzes, or grading questions?
Email Andrew (your instructor) at firstname.lastname@example.org.
A reminder that attendance is required and random grade-affecting checks will be held. Please also know your lab number. Please.
SFU Surrey, Room 2740
SFU Surrey, Room 3300
TA: Mia Cole
SFU Surrey, Room 3240
TA: Mia Cole
SFU Surrey, Room 3240
TA: Mia Cole
Provides an introduction to the art and design of human-computer interfaces, design methods, prototyping and evaluation of user interfaces. Examines issues of interactivity and its relation to human contexts and technological systems. The role of aesthetic, symbolic, affective and cultural factors will be assessed in concert with scientific and technological issues. The class is primarily focused on visual interfaces on computer monitors and hand-held devices, but culminates with considerations of increasingly physical interactions in ubiquitous environments.
Learning outcomes expected for students include:
Participation will be checked at random points through the term. Each participation check will be an equally weighed portion in 5% of your final grade, and participation can only be excused for legitimate reasons (i.e. doctor's notes, large calamities, emergencies). When in doubt, email Andrew.
All readings are provided on Canvas or through the SFU Library digitally or as PDFs.
There will be three in-lecture quizzes — two on readings, one on critiquing interfaces — that assess their understanding of the theoretical and technical content of the course. All materials covered in the lecture or readings are open to testing.
Each week in the course there will be an interface sketch prompt posted that will require students to sketch and submit a response the evening before the next lecture. Each student's top ten submissions will count towards the sketchbook grade for the term.
There are three projects in this course:
You will be allowed to select your groups for any teamwork in this course and team contracts are used in to ensure that team members who are not supported have an option to remove themselves or others from the team. Consider your group member options carefully.
Please remember that all courses are created equal, no one course should monopolize all your time at the detriment of your other courses. If you should find yourself in such a situation, please let your instructor know sooner rather than later.
Is not permitted unless under special circumstances. You must first speak with Andrew, though keep in mind that there must be an opening and nobody on the waitlist to be able to switch labs (often unlikely).
Please note that the following – according to SFU policy 4.1.2 – constitutes plagiarism:
Plagiarism will result in a grade reduction or school disciplinary action at the instructor's discretion. For further reference and clarification, please see SFU's academic honesty policy.
Late deliverables receive 10% per day late starting immediately after the deliverable is due. Allow yourself sufficient time to submit deliverables without incurring late penalties.
Files incorrectly submitted to Canvas - for example, submitting a PDF that cannot be opened - will receive a penalty on the resubmitted file of 25% plus 10% per day not resubmitted after you were contacted about the problematic submission. For example, if you do not resubmit the file until two days after the you were notified the penalty will be 35%. It is your responsibility to ensure that your deliverables make it in on-time and in an uncorrupted fashion.
5% - Participation
15% - Quizzes
10% - UI Sketchbook
10% - Individual Projects
60% - Group Projects
All the grades in this course tally to 100% to make it easier to track progress through the term. To translate the percentage to a letter grade, this course uses the SIAT standard grading scale for final letter grades:
A+ > 95%
A > 90%
A- > 85%
B+ > 80%
B > 75%
B- > 70%
C+ > 65%
C > 60%
C- > 55%
D > 50%
F < 50%